Sunday, 1 April 2012

Part 10

1. Re thinking colour theme taking into account what type of rock the temples were made out of and their textures

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4. Messing around with normal maps.


5. Re thought and produced the dirt textures.

6. The wall design epidemic


7. I did make a start but the pillars extra supports didn’t blend well with the textures walls.
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9. Redesigned the pillar extras to flow more with the new design.

10. Not rendered images.

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19. Specular map the tiles, broken tiles and the floor and did a quick render test.

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