Sunday, 30 September 2012

Part 2



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2.

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5.
Changed the colour to a dark green.

6.

7. Problems…
8. Couldn’t convert it, there was no answer to this problem. I had to remould the landscape anyway, with the new tools in landscape.
9.
This gave me a chance to go back and recreate the environment around my temple. I initially envisaged the player starting the game from a mine but I do need to consider scale and help the level to be more refined rather then stretched out in detail.

10. Instead of a mine I changed it into a giant waterfall and a giant ancient door that the player comes from.